|
|
|
The Mobile Phone and Financial Applications Worldwide 2009-2014
a market research report
|
|
The evolution of mobile phone technology and markets has gone hand in hand with the perennial quest of wireless carriers to improve their margins. While video applications are grabbing headlines, it is far easier to imagine data-driven financial applications a must have utility for consumers for many years to come. Moreover, there are several key attributes of mobile financial applications that promise to make this class of services particularly attractive to carriers, including the diversity of potential uses; dependence on transactional data; the ability to involve multiple stakeholders to distribute risk; and the likelihood of continual product innovation.
The report will analyze the leading mobile phone financial applications from the point of view of the major stakeholders and will cover key applications areas including banking, credit cards, peer-to-peer payments, payment for content, bar coding, RF payment systems/proximity cards, stock trading, authentication, retail applications, gaming and gambling, and ticketing.
|
|
|
Report Excerpt
|
1.1 Core Banking Solutions and Mobile
Phones
Early in 2009 the World Bank predicted that the global
economy would shrink this year for the first time since the Second World War
as the impacts of US housing market implosion and the ensuing credit markets
turmoil pulls the global economy into recession. And though no one can
predict when the present recession will end, it is a safe bet that it will,
and that national and international financial systems will be all the
stronger for having weathered the storm. In fact, many of the same
technologies that have been deployed to fashion this single global market
system are also likely to become part of the solution to a financial
rebound.
This study looks at technologies and markets at the
intersection of mobile phones and financial systems. We examine eight
applications in which mobile phones and various aspects of banking, finance,
and consumer spending intersect.
The creation of financial applications for mobile
phones is part of the larger picture of automation of the financial
applications themselves. The most influential automation trend in the
financial sector is undoubtedly occurring in what the financial services
industry and the banks call “core banking solutions”. “Core” banking is the
business conducted by a banking institution with its retail and small
business customers—its core customers. Core banking solutions is financial
industry jargon related to platforms that leverage the Internet and other
communications technologies to further the bank’s business reach. A
physical manifestation of this reach is the growth in the number of bank
points of presence (PoP). Core banking adds automated teller machines (ATM)
and user devices such as PCs and mobile phones to the list of bank PoPs. The
influence of core banking application automation extends beyond conventional
banking functions and encompasses the large variety of financial services
offered by the institutions including stock-broking, credit card issuance,
and insurance among others.
Although the finance services vertical has
traditionally been an early adopter of IT solutions, core banking automation
is not being rolled out uniformly around the world. In most countries,
regulatory directives by the respective Central Banks have been the primary
drivers for banks to adopt core banking automation, and though the rate of
adoption thus varies by country, we can safely say that in the past five
years the roll out has picked up speed across the globe—especially in
emerging markets of Asia, Africa and Americas. These core banking roll-outs
have also coincided with the “telecom boom” in many of these same markets.
As a result, some of the most practical and innovative adoptions of
financial applications for the mobile phones are popping up first in the
emerging markets. Moreover, banking sector reforms in most countries have
facilitated entries of multi-national banks across economies, increasing
competition all-around, making it increasingly necessary for banks to reach
out to the customers on a personalized level—and nothing epitomizes that
personalization like the mobile phone.
In this study we have examined the impact of the
following eight mobile financial applications........
Download the Free Executive Summary
Back to Top
|
|
Market Segmentation
|
|
|
By Region
North America
Europe, Middle East, Africa
Asia, Pacific
Central & Latin America
By Number of Subscribers
Mobile Banking
Mobile Stock Trading
Mobile Proximity And Retail
Mobile Credit Cards
Mobile Barcoding
Mobile Peer-to-Peer
Mobile Gaming
Mobile Gambling
By Revenue
Mobile Banking
Mobile Stock Trading
Mobile Proximity And Retail
Mobile Credit Cards
Mobile Barcoding
Mobile Peer-to-Peer
Mobile Gaming
Mobile Gambling
Back to Top
|
|
Table of Contents
|
|
Chapter I
EXECUTIVE SUMMARY
1.1 Core Banking
Solutions and Mobile Phones
1.2 Financial
Applications for Mobile Phones
1.3 Revenue Potential of
Financial Applications for Mobile Phones
Chapter II
TAXONOMY OF MOBILE FINANCIAL APPLICATIONS
2.1 About Mobile Phone
Functional Blocks
2.2 Mobile Phone
Generations
2.3 Mobile Phones and
Financial Applications
2.4 Important Concepts
2.4.1 Basel II
2.4.2 Bluetooth
2.4.3 Near Field Communications
2.4.4 Java
2.4.5 Wireless Application Protocol 15
2.4.6 Application Server
2.5 Mobile Banking
2.5.1 Introduction
2.5.2 Drivers
2.5.3 Modus Operandi
2.5.4 Challenges to Mobile Banking
2.5.5 Summary
2.6 Mobile Stock Trading
2.6.1 Introduction
2.6.2 Drivers
2.6.3 Modus Operandi
2.6.4 Challenges
2.6.5 Summary
2.7 Mobile Proximity
2.7.1 Introduction
2.7.2 Drivers
2.7.3 Modus Operandi
2.7.4 Challenges
2.7.5 Summary
2.8 Mobile Retail
2.8.1 Introduction
2.8.2 Drivers
2.8.3 Modus Operandi
2.8.4 Challenges
2.8.5 Summary
2.9 Mobile Credit Cards
2.9.1 Introduction
2.9.2 Drivers
2.9.3 Modus Operandi
2.9.4 Challenges
2.9.5 Summary
2.10 Mobile Barcoding
2.10.1 Introduction
2.10.2 Drivers
2.10.3 Modus Operandi
2.10.4 Challenges
2.10.5 Summary
2.11 Mobile P2P
2.11.1 Introduction
2.11.2 Drivers
2.11.3 Modus Operandi
2.11.4 Challenges
2.11.5 Summary
2.12 Mobile Gaming and Gambling
2.12.1 Introduction
2.12.2 Drivers
2.12.3 Modus Operandi
2.12.4 Challenges
2.12.5 Summary
Chapter III
ILLUSTRATIVE CASE STUDIES
3.1 Mobile Banking:
Chinese Construction Bank, Hong Kong
3.1.1 Introduction
3.1.2 Components of the Solution
3.1.3 Perspective
3.2 Mobile Stock Trading:
Alawsat Mobile
3.2.1 Introduction
3.2.2 Components of the Solution
3.2.3 Perspective
3.4 Mobile Proximity:
NREGS, India
3.4.1 Introduction
3.4.2 Components of the Solution
3.4.3 Perspective
3.5 Mobile Retail: C1000
Supermarkets, The Netherlands
3.5.2 Introduction
3.5.3 Components of the Solution
3.5.4 Perspective
3.6 Mobile Credit Cards:
Chunghwa Telecom, Taiwan
3.7 Mobile Credit Cards:
NTT DoCoMo, Japan
3.7.2 Introduction
3.7.3 Components of the Solution
3.7.4 Perspective
3.8 Mobile Barcoding:
Protaurius AB, Sweden
3.8.2 Introduction
3.8.3 Components of the Solution
3.8.4 Perspective
3.9 Mobile P2P: M-Pesa,
Kenya
3.9.2 Introduction
3.9.3 Components of the Solution
3.9.4 Perspective
3.10 Mobile Gaming and Gambling Case
Study: Victor Chandler, Gibraltar
3.10.2 Introduction
3.10.3 Components of the Solution
3.10.4 Perspective
Chapter IV
VENDOR ANALYSIS
4.1 Classification of
Stakeholders
4.1.1 Traditional Powerhouses
4.1.2 New Entrants
4.2 Stakeholder Summary
4.2.1 ALittleWorld (ALW)
4.2.2 Camclic
4.2.3 C-SAM
4.2.4 CPNI Inc
4.2.5 Financial Technologies
4.2.6 hSenid Software International
4.2.7 Infosys Technologies
4.2.8 LogicaCMG
4.2.9 MasterCard Worldwide
4.2.10 Motorola
4.2.11 Nokia
4.2.12 NTT DoCoMo
4.2.13 NXP
4.2.14 Obopay
4.2.15 Oracle Financial Services Software Limited (Formerly i-flex
Solutions)
4.2.16 SmartCell
4.2.17 Visa Inc.
Chapter V
QUANTITATIVE ANALYSIS
5.1 Introduction
5.2 Research Methodology
5.3 Resources
5.4 Overall Quantitative
Analysis
5.4.1 Regional Breakdown
5.5 Mobile Banking
5.5.1 Regional Breakdown
5.6 Mobile Stock Trading
5.6.1 Regional Breakdown
5.7 Mobile Proximity and
Retail
5.7.1 Regional Breakdown
5.8 Mobile Credit Cards
5.8.1 Regional Breakdown
5.9 Mobile Barcoding
5.9.1 Regional Breakdown
5.10 Mobile P2P
5.10.1 Regional Breakdown
5.11 Mobile Gaming
5.11.1 Regional Breakdown
5.12 Mobile Gambling
5.12.1 Regional Breakdown
5.13 Conclusions
Table of Figures
Chapter I
I-1 Global Mobile Financial
Application Revenue, 2008-2013
Chapter II
II-1 Schematic of the SMS, USSD and WAP-based
Mobile Banking Solution
II-2 The Kabu Ketai 920SH YK: The Mobile
Stock Trading Friendly Phone
II-3 Nokia Handset with iWin Stock
Broking Client
II-4 Schematic of Mobile Payment
Infrastructure
II-5 Front and Back Views of Mobile
Phone Card Readers
II-6 Working of Mobile Bar Code
II-7 Advantage of Two Dimensional QR-code
over One Dimensional Bar Code
II-8 Shotcode
II-9 Mobile P2P Solution Offered by
Obopay
II-10 PATSend WAP-based Mobile P2P Interface
II-11 Nokia N81 Handset with Gaming Applications
II-12 Infrastructure for Mobile Gaming
Chapter III
III-1 Screen Shots of Alawsat Mobile Stock
Trading Interface
III-2 Felica Use Cases
III-3 Connection Between Felica and I-Mode
III-4 Roles of Client, Agent and Operator in
M-Pesa
III-5 VC Mobile Screen Shot
Chapter IV
IV-1 Schematic of the MTP Ecosystem Offered by
C-SAM
IV-2 The Nokia6131 NFC-Enabled Handset
IV-3 The MIFARE4 Mobile Ecosystem
Chapter V
V-1 Global Subscriber Base for
Mobile Financial Applications, 2008-2013
V-2 Global Mobile Financial App.
Rev., 2008-2013
V-3 Reg. Share of Global Mobile
Financial App. Subscribers, 2008-2013
V-4 Reg. Share of Global Mobile
Financial App. Rev., 2008-2013
V-5 Global Mobile Banking
Subscribers, 2008-2013
V-6 Global Mobile Banking App.
Rev., 2008-2013
V-7 Reg. Share of Global Mobile
Banking Subscribers, 2008-2013
V-8 Reg. Share of Global Mobile
Banking App. Rev., 2008-2013
V-9 Global Mobile Stock Trading
Subscribers, 2008-2013
V-10 Global Mobile Stock Trading App. Rev.,
2008-2013
V-11 Reg. Share of Global Mobile Stock Trading
Subscribers, 2008-2013
V-12 Reg. Share of Global Mobile Stock Trading
App. Rev., 2008-2013
V-13 Global Mobile Proximity and Retail
Subscribers, 2008-2013
V-14 Global Mobile Proximity and Retail App.
Rev., 2008-2013
V-15 Reg. Share of Global Mobile Proximity and
Retail Subscribers, 2008-2013
V-16 Reg. Share of Global Mobile Proximity and
Retail App. Rev., 2008-2013
V-17 Global Mobile Credit Card Subscribers,
2008-2013
V-18 Global Mobile Credit Card App. Rev.,
2008-2013
V-19 Reg. Share of Global Mobile Credit Cards
Subscribers, 2008-2013
V-20 Reg. Share of Global Mobile Credit Card
App. Rev., 2008-2013
V-21 Global Mobile Barcoding Subscribers,
2008-2013
V-22 Global Mobile Barcoding App. Rev.,
2008-2013
V-23 Reg. Share of Global Mobile Barcoding
Subscribers, 2008-2013
V-24 Reg. Share of Global Mobile Barcoding
App. Rev., 2008-2013
V-25 Global Mobile P2P Subscribers, 2008-2013
V-26 Global Mobile P2P App. Rev., 2008-2013
V-27 Reg. Share of Global Mobile P2P
Subscribers, 2008-2013
V-28 Reg. Share of Global Mobile P2P App.
Rev., 2008-2013
V-29 Global Mobile Gaming Subscribers, 2008-2013
V-30 Global Mobile Gaming App. Rev., 2008-2013
V-31 Reg. Share of Global Mobile Gaming Subscribers,
2008-2013
V-32 Reg. Share of Global Mobile Gaming App. Rev.,
2008-2013
V-33 Global Mobile Gambling Subscribers, 2008-2013
V-34 Global Mobile Gambling App. Rev., 2008-2013
V-35 Reg. Share of Global Mobile Gambling
Subscribers, 2008-2013
V-36 Reg. Share of Global Mobile Gambling App. Rev.,
2008-2013
Table of Tables
Chapter I
I-1 Worldwide Mobile Revenue by
Application, 2008-2013
Chapter II
II-1 Mobile Banking: Key Facts
II-2 Mobile Stock Trading: Key Facts
II-3 Mobile Proximity: Key Facts
II-4 Mobile Retail: Key Facts
II-5 Mobile Credit Cards: Key Facts
II-6 Mobile Barcoding: Key Facts
II-7 Mobile P2P: Key Facts
II-8 Mobile Gaming & Gambling: Key Facts
Chapter III
III-1 M-Pesa Agent Commission Rates
Chapter IV
IV-1 Stakeholder Classification Summary
Chapter V
V-1 Reg. Dist. of Global Mobile
Financial Application Subscribers
V-2 Reg. Dist. of Global Mobile
Financial Application Revenue
V-3 Reg. Dist. of Global Mobile
Banking Subscribers
V-4 Reg. Dist. of Global Mobile
Banking Application Revenue
V-5 Reg. Dist. of Global Mobile
Stock Trading Subscribers
V-6 Reg. Dist. of Global Mobile
Stock Trading Application Revenue
V-7 Reg. Dist. of Global Mobile
Proximity and Retail Subscribers
V-8 Reg. Dist. of Global Mobile
Proximity and Retail Application Revenue
V-9 Reg. Dist. of Global Mobile
Credit Cards Subscribers
V-10 Reg. Dist. of Global Mobile Credit Card
Application Revenue
V-11 Reg. Dist. of Global Mobile Barcoding
Subscribers
V-12 Reg. Dist. of Global Mobile Barcoding
Application Revenue
V-13 Reg. Dist. of Global Mobile P2P
Subscribers
V-14 Reg. Dist. of Global Mobile P2P
Application Revenue
V-15 Reg. Dist. of Global Mobile Gaming
Subscribers
V-16 Reg. Dist. of Global Mobile Gaming
Application Revenue
V-17 Reg. Dist. of Global Mobile Gambling
Subscribers
V-18 Reg. Dist. of Global Mobile Gambling
Application Revenue
Back to Top
|
|
Pricing Information
|
|
|
Hard Copy
Price
$ 3995
Electronic Copy Price
(PDF License Descriptions)
$ 4695 Single-User Printable PDF
$ 6995 6-Seat Printable PDF
$ 10000 Unlimited Corporate-Wide Distribution
Back to Top
|
|