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Streaming Media, IPTV, and Broadband Transport: Telecommunications Carriers and Entertainment Services 2008-2013

a market research report

Report Excerpt
Market Segmentation
Table of Contents

Press Release

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Carriers are signing up customers for video and other value-added services geared to spur spending in the consumer and business segments. In this market research report, INSIGHT will examine streaming, IPTV, mobile TV, and other information and entertainment services.

Streaming media—the IP transmission of on-demand rich media that gives the user the ability to listen to audio and view video and graphics animation files from the network without downloading the content—is but one of several technologies being used to deliver information and entertainment services. IPTV, in the context of current broadband transmission technology, will make it possible to move beyond the multicast “time-shift” capabilities of cable’s video-on-demand models to deliver true interactivity to unicast, multicast, and broadcast audiences and give carriers a slice of the more than $250 billion forecasted to be spent each year on mass advertising.

In this research report, INSIGHT studies the role and many applications of IPTV and streaming in both the business and consumer markets. In addition, INSIGHT evaluates the broadband infrastructure, hardware, and software necessary to deliver this service to the market, as well as the end user devices at work in homes and businesses. This research study provides a detailed forecast of the video, IPTV, and streaming media markets—including the applications, markets, and equipment.


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    Report Excerpt

    1.1      Streaming Media – Growth Engine

    Streaming media is becoming the growth engine for the $94 billion US entertainment media industry, sharing a key role in the industry along with content download.

    In streaming, rich digital media is transferred across a network without requiring any local data storage.  Content downloads, by comparison, are stored locally.  In both scenarios, digital rights management (DRM) is being used to control or limit the listening, viewing, and distribution of content.

    Streaming technology is poised for robust growth—the streaming media industry has survived its introductory phase and evolved, and now proven business models have been identified.  A sufficient number of consumers are prepared to pay for the service, and technologies have become stable enough to support growth.

    The business models for streaming, IPTV, and other delivery vehicles for digital entertainment are still evolving, however.  In the music industry, Apple iTunes has been very successful.  Consumers have demonstrated a willingness to pay for audio content, and are comforted knowing that the content they have purchased is stored on their handheld device as well as being backed up on their home computer.  Apple receives 100 percent of hardware sales and a portion of sales related to iTunes content.  Competitors, such as Microsoft and Verizon, are experimenting with the online music market.  Microsoft’s Zune download service operates similarly to iTunes, while Verizon’s service includes downloads and a subscription-based streaming service.  It is apparent that the currently used download and pay-per-track model is here to stay, and will maintain the lion’s share of the online music market. 

    Consumers are also being provided with a variety of video content through a variety of venues, including pay-per-view, subscription, and ad-supported models.  Video or TV content includes extensive international, national, local, financial, sports, weather, and entertainment news coverage, and is sourced and distributed by major news outlets through a variety of web portals.  This content is generally free to the consumer, although it may be posted somewhat later than live news broadcast on television. 

    The major networks all have begun to stream some ad supported TV shows.  This would suggest that some consumers show an acceptance towards exposure to commercials in return for content they want. 

    Feature films are also available from producers and rental firms via both streaming and downloading.  Films are generally on a pay-per-view basis.  iTunes, for example, has sold video content since the introduction of the video iPod in late 2005.  That content could be obtained by the same method as audio tracks.  In January 2008 Apple announced that it would also rent movies from all of the major studios on its website.  As a download service, Apple movie rentals could potentially be a competitor to streaming movie services offered by others.  But the most prevalent movie rentals will likely be viewed on a big screen in the living room and not on a portable device. 

    The success of all of these rich media delivery systems indicates that consumers are....................

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    Market Segmentation

     

    Content Derived Revenue
              Internet CDN Streaming VOD Content
              IPTV Content
              Mobile Streaming Audio Content
              Mobile Streaming Video Content
              Internet Audio on Demand
              US Internet VOD Advertising

    Network Derived Revenue
              Encoding
              DRM
              Telco IPTV Network Services
              Internet CDN Network Services
              Performance Measurement

    Content by Service Provider Type
              Mobile
              Internet
              Telco TV


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    Table of Contents

     
    Chapter I
    Executive Summary

    1.1    Streaming Media – Growth Engine
    1.2    Streaming Media Overview
    1.3    Streaming Media Market Outlook and Forecast

    Chapter II
    Market Background

    2.1    Streaming Media Defined
    2.2    Market Drivers
             2.2.1   Enterprise Demand for Streaming Media
             2.2.2   Consumer Demand
             2.2.3   Content Providers
    2.3    Infrastructure Requirements for Streaming Media
             2.3.1   Streaming over IP
             2.3.2   Digital Media Format
             2.3.3   Streaming Over Content Delivery Networks
             2.3.4   Streaming In the Last Mile
    2.4    Current Broadband Access Market Size
             2.4.1   Worldwide
             2.4.2   North America
    2.5    Market Summary

    Chapter III
    Applications
    3.0    Key Applications
    3.1    Consumer Markets
             3.1.1   Consumer Delivery Models
             3.1.2   Consumer Entertainment
             3.1.3   Streamed Advertising
    3.2    Corporate Communications
             3.2.1   Training
    3.3    Communications and E-Learning
             3.3.1   Government
             3.3.2   Financial Services
             3.3.3   Education
             3.3.4   IP Video Surveillance

    Chapter IV
    Technology
    4.1    Streaming Technology
    4.2    Encoding
             4.2.1   MPEG Technology
    4.3    Digital Rights Management (DRM)
    4.4    Content Hosting
    4.5    Network Services
             4.5.1   Content Distribution Manager
             4.5.2   Request Routing/Content Routing
             4.5.3   Cache Servers
             4.5.4   Content Switching
             4.5.5   Peer-to-Peer (P2P) CDN
    4.6    Performance Management

    Chapter V
    Major Vendors
    5.1    Introduction to Streaming Services
    5.2    Encoding
             5.2.1   Apple Computer, Inc.
             5.2.2   Microsoft Corporation
             5.2.3   RealNetworks
             5.2.4   Adobe Flash
    5.3    Performance Management Services
             5.3.1   Keynote Systems
    5.4    DRM Service Providers
    5.5    Specialized CDN Service Providers
             5.5.1    Akamai
             5.5.2    Mirror Image
             5.5.3    SyncCast Division of Thomson
             5.5.4    Internap (Formerly VitalStream, Inc.)
             5.5.5   Others
    5.6 Carriers, RBOCs, International Players, and Others
            5.6.1    AT&T
            5.6.2    Sprint
            5.6.3    Verizon Communications
            5.6.4    Level 3 Vyvx Services

    Chapter VI
    M
    arket Forecasts
    6.1    Definitions
    6.2    Methodology
    6.3    Market Drivers Summary
            6.3.1    Broadband Internet Access
            6.3.2    IPTV Deployment
            6.3.3    3G Mobile Devices
            6.3.4    Internet Advertising
            6.3.5    Other Factors Affecting Growth
    6.4    Network-Derived Revenue Forecast
             6.4.1    US Streaming Encoding
             6.4.2    US Streaming DRM Forecast
             6.4.3    US Internet CDN Network Services Forecast
             6.4.4    US Telco IPTV Network Services Forecast
             6.4.5    US Streaming Performance Measurement Forecast
             6.4.6    Total US Streaming Network-Derived Revenue Forecast
    6.5    Content-Derived Revenue Forecast
             6.5.1    US Internet CDN VOD Content Services Forecast
             6.5.2    US Telco IP VOD Content Services Forecast
             6.5.3    US Streaming Audio Forecast
             6.5.4    US Mobile Streaming Audio Forecast
             6.5.5    US Mobile Streaming Video Forecast
             6.5.6    US Internet CDN VOD Advertisement Forecast
             6.5.7    Total US Streaming Content-Derived Revenue Forecast
    6.6    Total US Streaming Media Revenue Forecast

    Table of Figures
    Chapter I
    I-1         US Total Streaming Media Market, 2008-2013

    Chapter II
    II-1        Buffering
    II-2        Consumer Interest in Radio Record and Playback Feature
    II-3        Online Content Views per Month
    II-4        Acceptance of Online Advertisements
    II-5        Frequency of Watching Video on Mobile Devices

    Chapter IV
    IV-1      Streaming Service Taxonomy
    IV-2      Constant Quality Bit-Rate Evolution for Various Codecs, 1990-2008
    IV-3      Role of Encoding in Content Creation, Distribution, and Playback
    IV-4      Penetration of Media Players on Internet Enabled PCs
    IV-5     Classification of the MPEG-4 Image, Video Coding Algorithms, and Tools
    IV-6      2M, HDTV, & MPEG Bandwidth Requirements
    IV-7      Live Video Delivery Process
    IV-8      Typical Streaming from Content Provider to Users
    IV-9      Typical Content Delivery Network Configuration
    IV-10    Unicast Network Infrastructure
    IV-11    Architecture for Content Distribution Manager
    IV-12    CDN Peer-To-Peer Network Example

    Chapter V
    V-1      Simple Streaming Services Taxonomy
    V-2      Vyvx Video Ad Broadcast Destinations by State

    Chapter VI
    VI-1    US Encoding Services Revenue, 2008-2013
    VI-2    US DRM Services Revenue, 2008-2013
    VI-3    US Internet CDN Network Services Revenue, 2008-2013
    VI-4    US Telco IP Network Services Revenue, 2008-2013
    VI-5    US Performance Measurement Revenue, 2008-2013
    VI-6    US Network-Derived Revenue Comparison, 2008 and 2013
    VI-7    US Internet Streaming Content Services Revenue, 2008-2013
    VI-8    US Telco IP VOD Content Services Revenue, 2008-2013
    VI-9    US Music on Demand Content-Derived Revenue, 2008-2013
    VI-10  US Mobile Streaming Audio Revenue Forecast, 2008-2013
    VI-11  US Mobile Streaming Video Revenue Forecast, 2008-2013
    VI-12  US Internet CDN VOD Advertising Revenue, 2008-2013
    VI-13  US Total Streaming Media Market, 2008-2013

    Table of Tables
    Chapter II
    II-1     Consumer Streaming Video Participation and Use
    II-2     Distribution of Advertising Spending
    II-3     Internet Radio per Song Royalties
    II-4     Worldwide Broadband Subscribers, 2008-2013
    II-5     North American Broadband Subscribers, 2008-2013
    II-6     Media by Transfer Rate
    II-7     Downstream DSL Bit-rates vs. Reach

    Chapter III
    III-1    Typical File Size of Various Content
    III-2    US VOD Spending, 2001-2011
    III-3    Internet Streaming and Digital Media vs. Interactive TV Opportunities
    III-4    Typical Internal Communications Applications

    Chapter IV
    IV-1    Functions of a Content Distribution Manager

    Chapter V
    V-1     Integrated Media Player DRM solutions
    V-2     Mirror Image’s Services

    Chapter VI
    VI-1    Applications Driving US Internet CDN Network Services Revenue
    VI-2    US Streaming Network-Derived Revenue, 2008-2013
    VI-3    US Total Streaming Content-Derived Revenue, 2008-2013
    VI-4    US VOD Content Services Revenue by Network Type, 2008-2013


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    Pricing Information

     

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    $ 3995
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    $ 4695 Single-User Printable PDF

    $ 6995 6-Seat Printable PDF

    $ 10000 Unlimited Corporate-Wide Distribution


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