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Web 2.0, Mobility and Fixed Line Applications: The Revolution in New
Applications Development, 2011-2016
a market research report
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The ubiquity of Internet access has created a new
set of technologies and business models known as “Web 2.0”—and it has
already made significant changes to fixed line and wireless application
development and deployment. We believe the application of Web 2.0 to
telecommunications will be the most significant change to the industry
since the introduction of the public Internet, significantly
accelerating adoption of new applications.
Pure IP-based services like Magic Jack and Skype challenge the
traditional market for “fixed” communication services by delivering
equivalent service without a traditional fixed line. The arrival of 3G &
4G combined with intelligent mobile devices will present challenges and
opportunities. The ability to truly separate the applications from the
network afforded by broadband IP networking will produce a surge in
innovation.
This report explores the implications of the convergence of fixed line,
mobile broadband, and Web 2.0. We describe the technologies for
application development and deployment, the capabilities of mobile
devices and networks, and how they change the game for users, operators,
and app developers. We project markets for apps and discuss the impact
of a Web 2.0 application deployment model on network operators.
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Report Excerpt
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When the term first started showing up a few years ago,
Web 2.0 quickly became shorthand to suggest that the World Wide Web (WWW)
was moving beyond an information repository and simple transaction engine
and was morphing into something much more. Just what that “something more”
was to be was left to the imagination. And while this study will forecast
the potential revenue opportunities associated with Web 2.0 in its current
incarnation, it is by no means the last word. Web 2.0 is nothing if not
dynamic, it embraces the continuous evolution of programming tools and
business practices—all to provide the user with a richer and more useful
on-line life.
Over the period 2005-2010 it was a set of new players,
best exemplified by Facebook, that used a set of technologies and a business
approach to building applications cooperatively that triggered the
evolution of the WWW and brought forth Web 2.0.
The key technologies of Web 2.0 include:
·
REST — a technology for exposing interfaces to information and
program capabilities that are easy for developers to use to build new
applications combining pieces from multiple providers in an approach
sometimes called a mashup.
·
AJAX — a technology for building interactive interfaces that
makes it easy to integrate application pieces built separately into a new
interface that provides an enhanced user experience and creates compelling
applications.
·
Widgets — A technology for building applications that can be
deployed in a variety of environments, like personal computers or mobile
phones, and combined with others and customized according to user
preferences.
Even more important than the technology, Web 2.0 is
about ........
Download the Free Executive Summary
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Market Segmentation
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By Geographical Region
North America
Europe, Middle East, Africa
Asia Pacific
Caribbean and Latin America
By AccessType
Wireless
Wireline
Wireless Revenue Opportunity
Purchase of Web2.0 Applications
App Store
Revenue
Operators'
Potential
Additional Wireless Broadband Revenue
Total
Smartphone Broadband Revenue
BB
Attributable to Web2.0
Mobile Operator Licenseing Revenue
API Revenue
Profile Data
Revenue
Electronic
Payments
Fixed Line Revenue Opportunity
Revenue Created by Web 2.0 Enhanced Calling
Broadband Revenue Created by Web 2.0
New Players Revenue Opportunity
Applications Development
Total Paid
Downloads
Fraction to
Developer
Web 2.0 Over-the-Top Voice Services
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Table of Contents
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Chapter I
EXECUTIVE SUMMARY
1.1 The Power of Web 2.0
1.2 How Does Web 2.0 Apply to
Telecommunications?
1.3 What We Analyzed and What We Found
Chapter II
KEY TRENDS SHAPING THE MARKET
2.1 Economic Factors Effecting
Telecommunications
2.2 The Push for Greener Solutions
2.3 Communications in Support of Social Needs
2.4 Online Purchasing
2.5 Universal Broadband
2.6 Intelligence at the Edge
2.7 The Push for Open Networks and Platforms
Chapter III
WHAT IS WEB 2.0?
3.1 Key Technologies Comprising Web 2.0
3.1.1
Simpler Open Interfaces – REST
3.1.2
Scripting: AJAX 38
3.1.3
User Interfaces: Widgets
3.2 Web 2.0’s Key Development and Deployment
Strategies
3.3.1
Building Applications as Mashups
3.1.2
Cloud Computing
3.3 Business Relationships in Web 2.0
3.4 Why Web 2.0 Differs From Past Telecom
Development Strategies
Chapter IV
APPLICATION DEVELOPMENT AND DEPLOYMENT IN NEXT GENERATION NETWORKS
4.1 The New Application Development Paradigm
4.2 Applications for Mobile Networks
4.3 Applications for Fixed Networks
4.4 What New Network Models Might Arise
4.5 Summary
Chapter V
FORECASTS AND PROJECTIONS
5.1 Wireless Opportunities
5.1.1
The Downloadable Application Market
5.1.2
The Impact of Web 2.0 on Mobile Broadband
5.1.3
Revenues from Licensing Of Mobile Operator Resources
5.2 Opportunities for Fixed Providers
5.2.1
Enhanced Call Handling
5.2.2
Increasing Sales of Broadband Services
5.3 Opportunities for New Players
5.3.1
Application Building
5.3.2
Over the Top Voice Services
5.4 Summary
Table of Figures
Chapter I
I-1 Web 2.0 Business Models
I-2 Global Opportunities for Web 2.0 Applied
to Telecom
Chapter III
III-1 Web 1.0 Business Model
III-2 Web 2.0 Business Models
Chapter V
V-1 Worldwide Wireless Rev. Store vs. Operator from
Purchase of Web 2.0 Apps
V-2 North Am. Wireless Store vs. Operator Rev. from
Purchase of Web 2.0 Apps
V-3 CALA Wireless Rev. Store vs. Operator from
Purchase of Web 2.0 Apps
V-4 EMEA Wireless Rev. Store vs. Operator from
Purchase of Web 2.0 Apps
V-5 Asia/Pacific Wireless Rev. Store vs.
Operator from Purchase of Web 2.0 Apps
V-6 Worldwide Carrier Licensing Revenue
Opportunities
V-7 North America Carrier Licensing Revenue
Opportunities
V-8 CALA Carrier Licensing Revenue Opportunities
V-9 EMEA Carrier Licensing Revenue Opportunities
V-10 Asia/Pacific Carrier Licensing Revenue Opportunities
V-11 Mobile Carrier Web 2.0 Total Revenue Opportunity by Region
V-12 Fixed Line Revenue Created by Web 2.0 Enhanced Calling by
Global Region
V-13 Fixed Line Broadband Revenue Created by Web 2.0
by Global Region
V-14 Total Fixed Line Revenue Created by Web 2.0 by Global
Region
V-15 Web 2.0 Over-the-Top Voice Services by Global Region
V-16 Worldwide New Players Web 2.0 Revenue Opportunity by
Global Region
V-17 Total Impact of Web 2.0 on Telecom. Services
and Prov. by Global Region
Table of Tables
Chapter II
II-1 Worldwide GDP Growth 2010-2015
II-2 Social Networking Growth, 2010-2015
II-3 Top Social Networking Sites by Number of Users,
January 2011
II-4 Top 30 Countries for Facebook Usage, April 2011
II-5 Online Store Growth: iTunes, 2005-2010
II-6 Online Store Growth: Electronic Book Readers,
2008-2011
II-7 Growth of Broadband Subscribers by Region,
2005-2015
II-8 Growth of Smartphone Deployment Worldwide by
Manufacturer
Chapter III
III-1 Growth of Android Applications
Chapter IV
IV-1 History of Apple iPhone Applications, 2007-2010
IV-2 Fixed and Mobile Subscribers in the United
States 2005-2010
Chapter V
V-1 Smartphone App.by OS: Ave. Price and Ave. Apps
per Phone Store Basics
V-2 Worldwide Wireless Revenue Store vs. Operator
from Purchase of Web 2.0 Apps
V-3 North Am. Wireless Store vs. Operator Rev. from
Purchase of Web 2.0 Apps
V-4 CALA Wireless Rev. Store vs. Operator from
Purchase of Web 2.0 Apps
V-5 EMEA Wireless Rev. Store vs. Operator from
Purchase of Web 2.0 Apps
V-6 Asia/Pacific Wireless Rev. Store vs. Operator
from Purch. of Web 2.0 Apps
V-7 Worldwide Wireless Broadband Revenue Created by
Smartphone Apps
V-8 North American Wireless Broadband Revenue
Created by Smartphone Apps
V-9 CALA Wireless Broadband Revenue Created by
Smartphone Apps
V-10 EMEA Wireless Broadband Revenue Created by
Smartphone Apps
V-11 Asia/Pacific Wireless Broadband Revenue Created
by Smartphone Apps
V-12 Worldwide Carrier Licensing Revenue
Opportunities
V-13 North America Carrier Licensing Revenue
Opportunities
V-14 CALA Carrier Licensing Revenue Opportunities
V-15 EMEA Carrier Licensing Revenue Opportunities
V-16 Asia/Pacific Carrier Licensing Revenue
Opportunities
V-17 Mobile Carrier Web 2.0 Total Revenue
Opportunity by Region
V-18 Fixed Line Rev. Created by Web 2.0 Enhanced
Calling by Global Region
V-19 Fixed Line Broadband Revenue Created by Web 2.0
by Global Region
V-20 Total Fixed Line Revenue Created by Web 2.0 by
Global Region
V-21 Worldwide Revenue Mobile Web 2.0 Application
Downloads and Dev.
V-22 Web 2.0 Over-the-Top Voice Services by Global
Region
V-23 Worldwide New Players Web 2.0 Revenue
Opportunity by Global Region,
V-24 Total Impact of Web 2.0 on Telecom Services &
Providers by Global Region
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Pricing Information
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Hard Copy
Price
$ 3995
Electronic Copy Price
(PDF License Descriptions)
$ 4695 Single-User Printable PDF
$ 6995 6-Seat Printable PDF
$ 10000 Unlimited Corporate-Wide Distribution
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